At this weekend’s Fillmore Jazz Festival in SF (san francisco), i was pleasantly surprised n delighted (and grateful) that the very first pair of my handmade [shroom-Dice赤い] had been bought!
(and now also available for purchase on Etsy HERE~)
Unfortunately, as i’d not gotten quite enough sleep the two nights prior, i lacked the time nor energy to make another pair in time for Sunday’s day2 of the Jazz Fest. Still, i wonder if the dice have already be played with (it has not yet been 24hr.―since the sale was made―as of this initial writing on july 3rd, Sun.), or if they simply adorn someone’s shelf or coffee table, adding just that bit more of geeky-coolness to their room or game-den?
It’s a tricky thing, finding a nice (and hopefully profitable) balance between designing what one personally likes and what will likely Continue reading
This isn’t an actual screenshot to showcase any sort of playable game-dev progress for my w-i-p telcihc flash platformer―which, to be honest, has been on the back burner for some time now, even though it does feature my ol’ dr. julius “oC” telcihc as the protagonist/player character, so to speak. Rather, it’s a mock-up for how a telcihc game might look as a static image with touch controls and the whole works.
The process of creating this image has made for quite a fun UI design exercise for me. Yet, perhaps a bit ironically, i’m still rather skeptical about how well a platforming game can work with touch-controls, like in terms of how well can a platformer control , given the advantages and disadvantages of touch-screen interface. I’m convinced that Continue reading
silhouettes Collection-01 ~
…not quite doppelgängers, but rather a ‘shop-recompilation of the “costume” graphics that i’d originally made for the then-ex-Newsies for Halloween 2o13 using adobe illustrator, ha~ >[:p
Ah, the usual stuff about bunnies & eggs~ Happy Easter, everyone! >[:)
So…as the year’s gotten busier, my good start in january―with 4 consecutive weekly-posts to this blog―has devolved into one-post-a-month or less… and i’m again burning the midnight candle as little clawed crustaceans scuttle about in some sandy corner of my mind. Shall this be another monologue about sleep deprivation & contrived self-reflection, or do i actually have something meaningful to say this time around?
Only time can tell…and for the record, it is now 時間5:37a―perhaps a hour or so before dawn, and it seems that my thoughts about a late night snack will more likely be realized as a very early breakfast.
Now that some time has passed (nearly 2 weeks since i’d first started this entry back in the latter 1/3 of feb.) and i’ve gotten some decent bit of sleep with nary a dream about starfish, perhaps we can get on with a blog-post that is Continue reading
**dwai-yownnyownnyownn~** Some onomatopoeia just don’t work quite as well as others… o_O
So…some recent conversations with a special friend of mine have left some creatures/summons from the Final Fantasy series bestiary running amok in my mind, such as Tonberry lurking about in the darkness with its cute-creepy nonchalant expression and wielding a friggin’ Chef’s Knife, or a Cactuar or two just standing there in the vast desert wasteland of my psyche…posed…in its/their seemingly petrified running position. Wha―? …were the artists & designers at SquareSoft on peyote or something when they dreamed up the charactuar for Final Fantasy VI? It’d certainly be fun to see the different character-concepts that artist Continue reading
chug chug chug…
And what is it that we’re talking about today? After a night of no sleep (yet), i’m not entirely sure anymore myself… Something about tonics and equations, possibly the fact that i consumed a can of Kirin ビール (beer) with my late-night snack each night for the last 3 nights in a row―except for this past night, and talk of…er…long-eared woodland creatures. Or perhaps in my case, probably not so long-eared (considering my leporine-design preference).
Lest this recent bout of light-weight lager-consumption should continue on for a good several months uninterrupted, it seems unlikely Continue reading